A digital game was created as a resource for cognitive
learning and afterwards it was used in primary schools
in order to survey its active users. The methods used to
recollect data were observation, in-depth interviews
and focus groups. The main target of this study is to
collect points of view of different primary ...»»»»
A digital game was created as a resource for cognitive
learning and afterwards it was used in primary schools
in order to survey its active users. The methods used to
recollect data were observation, in-depth interviews
and focus groups. The main target of this study is to
collect points of view of different primary school
teachers. Conclusions show us how the group of study
members perceive the use of digital games in the
classroom.^^^^