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Usando um Jogo Digital na Sala de Aula do Ensino Fundamental: Visão dos Professores

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dc.contributor Universitat de Vic. Grup de Recerca en Interaccions Digitals
dc.contributor Brazilian Symposium on Computer Games and Digital Entertainment (11è: 2012: Brasilia)
dc.contributor.author Eguía, José Luis
dc.contributor.author Contreras, Ruth S. (Ruth Sofhía)
dc.contributor.author Solano Albajés, Lluís
dc.contributor.author Hildebrand, Hermes Renato
dc.contributor.other SBGames 2012
dc.date.accessioned 2012-11-23T17:05:34Z
dc.date.available 2012-11-23T17:05:34Z
dc.date.created 2012
dc.date.issued 2012
dc.identifier.issn 2179-2259
dc.identifier.uri http://hdl.handle.net/10854/1929
dc.description.abstract A digital game was created as a resource for cognitive learning and afterwards it was used in primary schools in order to survey its active users. The methods used to recollect data were observation, in-depth interviews and focus groups. The main target of this study is to collect points of view of different primary school teachers. Conclusions show us how the group of study members perceive the use of digital games in the classroom. ca_ES
dc.format application/pdf
dc.format.extent 5 p. ca_ES
dc.language.iso por
dc.rights Aquest document està subjecte a aquesta llicència Creative Commons ca_ES
dc.rights.uri http://creativecommons.org/licenses/by-nc-nd/3.0/es/ ca_ES
dc.subject.other Jocs per ordinador ca_ES
dc.subject.other Tecnologia educativa
dc.title Usando um Jogo Digital na Sala de Aula do Ensino Fundamental: Visão dos Professores ca_ES
dc.type info:eu-repo/semantics/conferenceObject ca_ES
dc.rights.accessRights info:eu-repo/semantics/openAccess ca_ES

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